For the last couple of months I've been slowly teaching myself GDevelop, which is an open source game engine with WYSIWYG programming. I'm putting together a little proof-of-concept for a Tuxemon racing game, inspired by Monster Racers. I've never programmed before, so I'm very slow and clumsy, but it's at the point where I thought others might want to give it a try.
Play it here
Here's a screenshot:
This is pretty cool. Not bad for your first forey into programming~! The controls are a little loose, but it is fun to play around with. How does editing the maps compare with Tiled?
Last edited by bitcraft (19 Jan 2018 18:07)
Thanks to ShadowApex for allowing SVG uploads - I've added the vector sheets for Mystikapi and Frondly. I got a lot further with Mystikapi than with Frondly.