Sanglorian's Contributions

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By Sanglorian 24 Oct 2015 02:12

Champion · 518 comments

NUDIFLOT, The Flopped Tuxemon
Nudiflot_Cropped.png

Type: Water

Nudiflot eats the poison stingers, barbs and fangs of other tuxemon.

(Based on glaucus atlanticus: https://en.wikipedia.org/wiki/Glaucus_atlanticus)

---

This is my first try at pixel art - please do give me your feedback, or go ahead and edit the sprite yourselves.

Last edited by Sanglorian (28 Dec 2016 23:15)

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By Sanglorian 24 Oct 2015 05:04

Champion · 518 comments

MIAOWNOLITH, The Staring Tuxemon
Miaonolith.png
Type: Earth

Miaownolith evolves from Memnomnom. It can speak, but only to ask riddles.

(Based on the Easter Island heads and lions, as well as the Sphinx in Egypt and the sphinxes in The Neverending Story).

Again, I welcome any advice/fixes.

EDIT: And another:

MEMNOMNOM, The Dead Tail Tuxemon
Memnomnom.png
Type: Earth

(Based on the Mask of Agamemnon and mummified Egyptian cats).

Last edited by Sanglorian (24 Oct 2015 09:56)

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By ShadowApex 26 Oct 2015 04:58

Lead Developer · 374 comments

I think Nudiflot looks awesome! I'd love to see the back and menu sprites for it!

The Miaownolith and Memnomnom look a little creepy in my opinion.... Something about those cold, dead eyes on the Memnomnom.. I think the Easter Island/Egyptian theme is pretty cool. Stylistically they seem very different than some of the other current monsters though. I think if the color palette was tweaked a bit for these two and some minor design changes (face, eyes, claws) were made I think they could be good additions.


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By Sanglorian 27 Oct 2015 09:04

Champion · 518 comments

Hey ShadowApex, please feel free to make any changes that you like. Miaownolith follows the established colour palette; Memnomnom has some browns and oranges added.

My understanding, however, is that the palette is intended to be expanded to 256 colours (like Fire Red) in the future. Does it make sense to colour contributions using just the limited 30-colour palette when later contributions will be operating under a very different palette?

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By ShadowApex 27 Oct 2015 18:39

Lead Developer · 374 comments

Yes, I think expanding the color palette to 256 colors is the way to go. I actually wrote a small project called PySNESify that will convert an image to fit the color limitations of the SNES/GBA, meaning that every color value is a multiple of 8. So, if you wanted, you could create a sprite with any colors you choose, and then run it through PySNESify to change the colors to the closest related colors in the 256 color palette.


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By Sanglorian 28 Oct 2015 10:44

Champion · 518 comments

Huh, neat. Do you also have the SNES palette in *.gpl? If so, I'll load it up on my copy of Aseprite.

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By ShadowApex 29 Oct 2015 19:50

Lead Developer · 374 comments
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By Sanglorian 5 Dec 2015 01:01

Champion · 518 comments

MEMNOMNOM Take Two
So I've done some thinking about what makes a good Fakemon, and spent some time looking at lots of Pokemon sprites, and I decided to take another shot at Memnomnom.

What do you think of this one?
Memnonnom_64x64.png

EDIT: And the original for comparison:

Memnomnom.png

EDIT 2: And the menu sprites:

Memnomnom-Menu-1.png Memnomnom-Menu-2.png

Last edited by Sanglorian (5 Dec 2015 01:36)

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By ShadowApex 5 Dec 2015 02:27

Lead Developer · 374 comments
Sanglorian wrote

MEMNOMNOM Take Two
So I've done some thinking about what makes a good Fakemon, and spent some time looking at lots of Pokemon sprites, and I decided to take another shot at Memnomnom.

What do you think of this one?
http://faow.referata.com/w/images/Memnonnom_64x64.png

EDIT: And the original for comparison:

http://faow.referata.com/w/images/Memnomnom.png

EDIT 2: And the menu sprites:

http://faow.referata.com/w/images/Memnomnom-Menu-1.png http://faow.referata.com/w/images/Memnomnom-Menu-2.png

The new Memnonom looks great! I think I prefer it over its old design.


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By Sanglorian 5 Dec 2015 04:12

Champion · 518 comments

Thanks ShadowApex.

Here's another: Firefox.

This came out of thinking about the suggestion elsewhere on these forums that we make monsters for each of the free software/open source mascots. I also have thought for a while that it'd be nice to have a fire starter that isn't a hot colour.

Firefox. TXMN-Firefox.png

I was idly brainstorming and thought that a Water buffalo/gnu (for GNU) and a Wood thorny devil (the GIMP mascot) would make nice matching starters. One interesting quirk would be that each of them would be named something other than what it was: the Firefox is a red panda, the thorny devil (EDIT: I mean mountain devil) is a plant, not a devil, and the water buffalo would actually be a gnu.

Last edited by Sanglorian (6 Dec 2015 22:32)

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By ShadowApex 6 Dec 2015 07:43

Lead Developer · 374 comments

This is a really awesome sprite! The shading on the smoke is perfect! I too really like that this particular fire creature centers around grays and smokey colors instead of the typical reds.

I'm not too sure about naming creatures after the actual free software though. I'd like to more subtly reference the free software mascots instead of outright calling them what they are. Even something like "Flamefox" or "Foxfire" would do. What do you think?


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By Sanglorian 6 Dec 2015 10:41

Champion · 518 comments

Thanks ShadowApex - let's go with Foxfire smile

I tried my first trainer sprite: Tennis_Ace.png

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By josepharaoh99 7 Dec 2015 16:26

Champion · 295 comments

I really like this pixel art! You've really been working! Thanks for all of your contributions! smile I like the name Firefox, since that's the name of the popular open-source web browser

Last edited by josepharaoh99 (7 Dec 2015 17:13)


Multiple Media Producer
Jesus is God! http://www.upci.org/search

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By Sanglorian 8 Dec 2015 08:25

Champion · 518 comments

Thanks big_smile

Here's Lambert, inspired by the mountain devil shrub and the GIMP mascot Wilbur.

Lambert.png

The mascot:

wilber.png

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By ShadowApex 8 Dec 2015 09:12

Lead Developer · 374 comments
Sanglorian wrote

Thanks ShadowApex - let's go with Foxfire smile

I tried my first trainer sprite: http://faow.referata.com/w/images/Tennis_Ace.png

This looks good! My only thoughts on this is the face looks a little squished. I think if the sprite's hair was taller it would make the character's head look more proportional. Here's the only other character sprites I have as a reference:

player_front.png
maple_front.png

Sanglorian wrote

Thanks big_smile

Here's Lambert, inspired by the mountain devil shrub and the GIMP mascot Wilbur.

http://faow.referata.com/w/images/Lambert.png

The mascot:

https://docs.gimp.org/en/images/using/wilber.png

This sprite is awesome! Can't wait to see the back and menu sprites for this one! big_smile


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By Sanglorian 17 Dec 2015 07:24

Champion · 518 comments

Lambert Back:

Lambert_Backsprite.gif

Lambert Menu:

Lambert-Menu-1.gif
Lambert-Menu-2.gif

(P.S., I agree with you that the proportions are a bit off on the trainer. I was actually trying to make him a kid, so I might adjust the body proportions at some point, as well as the head.

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By ShadowApex 18 Dec 2015 00:16

Lead Developer · 374 comments
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By Sanglorian 19 Dec 2015 06:42

Champion · 518 comments

Thanks ShadowApex.

Head menu sprite for Foxfire (as suggested by Leo)
Foxfire-Menu.png

Back sprite for Foxfire
Foxfire-Back.png

And for my own amusement, devamped Memnomnom and Lambert:
Memnomnon-devamp.png Lambert_-_devamp_ii.png Lambert_RBG_devamp.png Memnomnom_RBG_devamp.png Memnomnom_devamp_-_diff_colours.png

EDIT: And Lambert's final evolution:
Sprite-0001.png

I actually want to add a mountain devil flower to this TXMN's back or tail, but I can't figure out how at this stage.

EDIT 2: And Dandicub, which I posted on the Dandy Lion thread but am reposting here for completeness:

Dandycub_2.png

Last edited by Sanglorian (26 Dec 2015 11:32)

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By Sanglorian 30 Dec 2015 09:58

Champion · 518 comments

I'm not totally happy with this sprite, but I'll post it up here and put up a new one if I ever change it:

Cat_Lady.png

The idea behind the CAT GIRL trainer class is that it's tedious to fight BUGCATCHERS and BIRD CATCHERS because all their PKMN are the same type - you just send out Pidgey or Pikachu and blast each one in turn.

The CAT GIRL still follows a theme - cats - but cats can be from any type (we already have Metal, Wood and Earth cat-like TXMN). It's more interesting, and more of a challenge.

Other themes could include going by the colour of the TXMN or its habitat.

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By tamashihoshi 30 Dec 2015 21:19

Champion · 251 comments
Sanglorian wrote

I'm not totally happy with this sprite, but I'll post it up here and put up a new one if I ever change it:

Cat_Lady.png

The idea behind the CAT GIRL trainer class is that it's tedious to fight BUGCATCHERS and BIRD CATCHERS because all their PKMN are the same type - you just send out Pidgey or Pikachu and blast each one in turn.

The CAT GIRL still follows a theme - cats - but cats can be from any type (we already have Metal, Wood and Earth cat-like TXMN). It's more interesting, and more of a challenge.

cool. I did my own version of her. with gimp.

I HATE GIMP!!!!!eleven

aYUUtnH.png

this took me ages ;A; but I think its okay. I didn't color it, because the "lineart" itself already took too long.
If you like my version of her, you could color it. This could be a different trainer as well, since she looks older.. because of 2 reasons: Left and Right  roll

..hahaha xD


EDIT:

basic colours, so its easier to apply correct colors:

SUie6Vu.png

Last edited by tamashihoshi (30 Dec 2015 21:52)


We'll meet again, don't know where, don't know when. But I know we'll meet again some sunny day!

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By ShadowApex 18 Jan 2016 21:17

Lead Developer · 374 comments

I have added both cat lady trainer sprites, tennis ace sprite, and Foxfire's sprites in the latest development commit here.


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By Sanglorian 15 Feb 2016 09:56

Champion · 518 comments

I completed Lambert's evolution:

Lambert_Evo_Take_II_first_attempt.png

The whole set is:

Lambert-front.png
Lambert_Evo_Take_II_first_attempt.png
Moloch-front.png

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By Sanglorian 23 Feb 2016 13:39

Champion · 518 comments

I have another one, Nostray:

raynose.png

Inspired by a ray's snout: 450px-photo_of_ray%27s_nose_for_reference.jpg

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By Sanglorian 6 Mar 2016 09:18

Champion · 518 comments

Returning to the first tuxemon I ever designed, Nudiflot:

Nudiflot_take_2.png
Nudiflot_take_2_back.png
nudiflot_head_1.png
nudiflot_head_2.png

And the original:

Nudiflot_Cropped.png

EDIT:

And some face sprites:

dandicub_face_2.png
dandicub_face.png

memnomnom_face_2.png
memnomnom_face.png

moloch_face_2.png
moloch_face_1.png

Foxfire-menu-02.png

Last edited by Sanglorian (7 Mar 2016 21:55)

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By Sanglorian 17 Mar 2016 07:34

Champion · 518 comments

Fluttaflap:
Fluttaflap_Face.png
Fluttaflap_Face_2.png

Manosting:
manosting_face_1.png
manosting_face_2.png

Aardorn:
aardorn_face_1.png
aardorn_face_2.png