Tamashi Contribs

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By tamashihoshi 30 Jun 2016 18:49

Champion · 251 comments

Hello
Good news: My pc is back in life! (after a half year, finally xD)
I did some animations, maybe they are useful somehow
29gIKks.gif
WUuLuZj.gif
xYwGadX.gif

the first animation is something like a possible way of capturing tuxemon maybe.. but its kinda WIP-ish. I did that by hand, without a 3d program, the proportions arent right and stuff...
http://imgur.com/a/xRRyd <- all frames as png from the first sprite (with correct transparency)

Edit: Yay, thread reached level 3!

Last edited by tamashihoshi (30 Jun 2016 18:49)


We'll meet again, don't know where, don't know when. But I know we'll meet again some sunny day!

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By Cavalcadeur 2 Jul 2016 15:18

Member · 49 comments

Wow ! The red explosion is really cool ! And I don't see any mistake with the proportions in the first animation. These are good animations.

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By tamashihoshi 2 Jul 2016 15:54

Champion · 251 comments
Cavalcadeur wrote

Wow ! The red explosion is really cool ! And I don't see any mistake with the proportions in the first animation. These are good animations.

Thank you very much cavalcadeur!  happy


Now.... I'm gonna pee in my own soup big_smile so noone else has to do it:

the explosion animation doesnt look very nice to me. the small explosions are nice themselves, but because you have the exact same explosion 5 times it looks very .. "retro". might be matching if a robot explodes in an arcade jump and run game... but it dont think that animation will look good on tuxemon

the proportions in the first animation is pretty wrong because the 3 bars are
a) changing their size while spinning (they should be big in the front and small on the back but its the opposite)
b) have wrong speed (they should be faster in the foreground and slower in the background; but its the opposite again)

not sure if im being to hard on my art but im not hesitating to point out mistakes I've done big_smile

we can use these in game of course as placeholders but maybe we should make reanimate that stuff later...

... the water animation should be okay though tongue the color could be little more greenish maybe..


We'll meet again, don't know where, don't know when. But I know we'll meet again some sunny day!

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By Cavalcadeur 2 Jul 2016 18:00

Member · 49 comments
tamashihoshi wrote

the proportions in the first animation is pretty wrong because the 3 bars are
a) changing their size while spinning (they should be big in the front and small on the back but its the opposite)
b) have wrong speed (they should be faster in the foreground and slower in the background; but its the opposite again)

That's not shocking to me. I made the same rotation with blender and I got this :
test.gif
The speed isn't so different between foreground and background. You're right about the size but your animation is good anyway because that's not obviously wrong.

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By tamashihoshi 4 Jul 2016 09:14

Champion · 251 comments
Cavalcadeur wrote

I made the same rotation with blender

:OOOO make another one plz!

Here's what I "need" from your animation:
- IMO the animation size should be 96x96... since tuxemon have a max-size of 64x64; the rotation should be definitely happing around the tuxemon and not "in" the tuxemon by accident
- I'd be glad if you could create an animation without antialiasing and with transparent background; if its pixelated it matches the rest and I can work with the animation
- can you add a red transparent plane at the center of the circle? that plane will divide the white circle parts into white foreground and red background.. I will seperate the animations into 2 layers and make the red part white again.. this way we can make sure the background is really behind the tuxemon and the foreground is infront of the tuxemon

I hope you are able to do this and I hope I explained correctly what kind of animation I wish...
I'd do that animation by myself but I kinda never use blender and have no idea how to do all that stuff ;A;

thanks cavalcadeur! :3


We'll meet again, don't know where, don't know when. But I know we'll meet again some sunny day!

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By Cavalcadeur 4 Jul 2016 21:22

Member · 49 comments

I'm glad you like it because it's not really good ...  It was just an example to see the right proportions.
I just made another animation with the right size, a transparent background and without anti-aliasing but I don't know what do you mean with the red plane. I understand that you'll need to separate the animation in two layers but I don't see how the red plane could help.
By the way : how many frames do you need ? The previous animation has 80 images but maybe less frames would be better.

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By ShadowApex 7 Jul 2016 22:17

Lead Developer · 374 comments
Cavalcadeur wrote

By the way : how many frames do you need ? The previous animation has 80 images but maybe less frames would be better.

80 frames seems a bit high, but it really depends on how it looks.

tamashihoshi wrote

I did some animations, maybe they are useful somehow

The animations look awesome!

Regarding the capture animation, I think 96 x 96 pixels would be a good size. It definitely needs to be larger than the monster sprites as it has to appear to encompass the entire monster. Also, in order for the layering to look right, we'd need to split the animation into two separate animations:

  • one part of the animation that will be drawn behind the monster.
  • one part of the animation that will be drawn above the monster.

Once these are done, we could try and incorporate the capture animation.


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By tamashihoshi 7 Jul 2016 22:35

Champion · 251 comments
ShadowApex wrote

Also, in order for the layering to look right, we'd need to split the animation into two separate animations:

  • one part of the animation that will be drawn behind the monster.
  • one part of the animation that will be drawn above the monster.

Once these are done, we could try and incorporate the capture animation.

and that's where the red transparent plane comes in.. with that plane I will be able to tell directly which part is in the fore- or background. I can also select the whole red part and put it onto an extra plane, then color it back to white.. this way there won't be much work to do (i guess) and the sprite should be pretty much perfectish.


We'll meet again, don't know where, don't know when. But I know we'll meet again some sunny day!

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By Cavalcadeur 8 Jul 2016 22:43

Member · 49 comments

I understand what you mean but I have some technical troubles with the red plane. It just seems to corrupt the white texture with a lot of noise.
cercle0001.png
I don't know if you can use this. I still have the blender file so I can make as many tries as needed. Maybe we can just make the inner faces red and get ride of the plane to avoid this weird noise.

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By tamashihoshi 9 Jul 2016 01:01

Champion · 251 comments
Cavalcadeur wrote

Maybe we can just make the inner faces red and get ride of the plane to avoid this weird noise.

Thats a great idea! big_smile


We'll meet again, don't know where, don't know when. But I know we'll meet again some sunny day!

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By Cavalcadeur 9 Jul 2016 09:23

Member · 49 comments

cercle.gif
There is the red-faced animation. I think the animation needs more images but there are already 15 and that's a lot if you want to add an end for your animation like in your first one.

Last edited by Cavalcadeur (9 Jul 2016 09:24)

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By tamashihoshi 9 Jul 2016 11:21

Champion · 251 comments
Cavalcadeur wrote

http://home.tolokoban.org/memora/wp-con … cercle.gif
There is the red-faced animation. I think the animation needs more images but there are already 15 and that's a lot if you want to add an end for your animation like in your first one.

my spinning animation had 7 frames which looped 3 times + "intro" + "outtro"

please post the animation you just posted with 96x96 pixels; I will choose the "needed" frames out of your 15 and take care of the rest. If I need something else I'll tell you big_smile

Thank you very much, the animation will be a huge help smile

At this point: Is that an okayish capture animation? I didnt even ask before haha big_smile


We'll meet again, don't know where, don't know when. But I know we'll meet again some sunny day!

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By Cavalcadeur 9 Jul 2016 12:19

Member · 49 comments

cercle1.gif
There is the animation with 96*96 px. The transparent background make it hard to see the white faces but they are here.

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By tamashihoshi 12 Jul 2016 18:21

Champion · 251 comments

Work in Progress capturing animation!
To see the animation correctly, you need the dark theme (or some dark background or something)

The loop part looks like this right now:
vddC6lV.gif

This Sprite consists of 5 layers:
1 - the circle on the top
2 - the front line, spinning
3 - tuxemon (pink border 64x64)
4 - back line, spinning
5 - circle on "ground"


We'll meet again, don't know where, don't know when. But I know we'll meet again some sunny day!

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By josepharaoh99 12 Jul 2016 18:35

Champion · 295 comments

Awesome!! I am excited about seeing this! This is one of the most important parts of the game! (kinda big_smile) Keep up the good work!! smile


Multiple Media Producer
Jesus is God! http://www.upci.org/search

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By tamashihoshi 26 Jul 2016 18:32

Champion · 251 comments

Catch animation


Here is another WIP:
http://imgur.com/a/mApk3
ChORbKd.gif

side note: when the ball closes/gets "super small", the capture device / tuxeball could "jump" out of that spot, land on the ground and then shake 3 or 4 times...


We'll meet again, don't know where, don't know when. But I know we'll meet again some sunny day!

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By tamashihoshi 26 Jul 2016 19:25

Champion · 251 comments

http://imgur.com/a/bCEMg

masksnake-thingy-mon, a tuxemon i've started and havent finished yet.

graphics:
V1HR1eB.png
dzqP1FH.png
ydViY2N.png
6OyW1G7.png
k1YRe2R.gif


We'll meet again, don't know where, don't know when. But I know we'll meet again some sunny day!

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By tamashihoshi 26 Jul 2016 20:28

Champion · 251 comments

http://imgur.com/a/uSnio

sCEzF5W.png
1EYmQJy.png
z4PDJXH.png
YnbHVhL.png
WYupnUz.gif

my second-last unfinished tuxemon... i think ._.


We'll meet again, don't know where, don't know when. But I know we'll meet again some sunny day!

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By josepharaoh99 27 Jul 2016 18:20

Champion · 295 comments

The bird is really nice! It looks good to me! big_smile Maybe we could add a darker outline on the bird?


Multiple Media Producer
Jesus is God! http://www.upci.org/search

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By tamashihoshi 27 Jul 2016 20:12

Champion · 251 comments
josepharaoh99 wrote

The bird is really nice! It looks good to me! big_smile Maybe we could add a darker outline on the bird?

im looking at the bird on a different display now...
im not sure if a darker outline is good in this case but the graphics definitely need more contrast.

ill fix it soon, in a half year or so, as usually big_smile


We'll meet again, don't know where, don't know when. But I know we'll meet again some sunny day!

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By josepharaoh99 28 Jul 2016 00:37

Champion · 295 comments

did you delete your profile pic? It's not showing for me. And is the bird named Snio?

Last edited by josepharaoh99 (4 Aug 2016 17:57)


Multiple Media Producer
Jesus is God! http://www.upci.org/search

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By tamashihoshi 4 Aug 2016 21:02

Champion · 251 comments
josepharaoh99 wrote

did you delete your profile pic? It's not showing for me. And is the bird named Snio?

about my pic:
yeah, im one of those weirdos who love to change their profile pic (and username if possible) like almost everytime they sign in.... like socks or something (i hate socks though)
didnt do that here though. but i felt that itch.. all the time. i feel better without a pic right now big_smile
(im a weirdo, sorry about that)

about snio:
nopp, thats the random link that imgur generated on me.
might be a name though, idk. its a funny origin big_smile

while we're at names:
today is finally the day where i give "sumobug" and "samuraibug" REAL names!

sumobug shall be called "SUMCHON" from now on
SUM comes from sumo (doh)
CHON comes from "piao chong" which is ladybug in chinese (i dont know chinese. i hope internet didnt lie to me)
carry your name with pride!

samuraibug shall be called "KATCHON" from now on
KAT comes from katana (wow)
CHON... internet, im looking at you  hmm
carry your name with honor!


We'll meet again, don't know where, don't know when. But I know we'll meet again some sunny day!

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By tamashihoshi 5 Sep 2016 08:38

Champion · 251 comments
tamashihoshi wrote

Here is another WIP:
http://imgur.com/a/mApk3
ChORbKd.gif

side note: when the ball closes/gets "super small", the capture device / tuxeball could "jump" out of that spot, land on the ground and then shake 3 or 4 times...

I didnt work any further on the animation but I actually dont know what to change/add right now....
so here is the animation at its current state

capturing animation v1


http://imgur.com/a/zCQhr

6MQTQEB.gif
ZD06ESv.gif

example:
YSVKN9P.gif


We'll meet again, don't know where, don't know when. But I know we'll meet again some sunny day!

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By bitcraft 5 Sep 2016 15:16

Champion · 167 comments

Wow what an improvement!  Nice work.  I'm wondering....  is it possible for it to start spinning while the 3 bands (stripes?) are fading in?

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By josepharaoh99 7 Sep 2016 17:29

Champion · 295 comments

This is amazing progress!!


Multiple Media Producer
Jesus is God! http://www.upci.org/search